Phoenix winters do not include snow, so I try to give kids a little taste of building a snowman, ice skating, and ugly sweaters. Sure, the building task is the main skill, but we do it in a fun way. Most of the kids were able to line up the spheres easily, but the face is actually quite difficult to assemble. (See Animoto below)
Showing posts with label Avatar. Show all posts
Showing posts with label Avatar. Show all posts
Monday, January 7, 2013
Ugly Sweater Skating Party!
Phoenix winters do not include snow, so I try to give kids a little taste of building a snowman, ice skating, and ugly sweaters. Sure, the building task is the main skill, but we do it in a fun way. Most of the kids were able to line up the spheres easily, but the face is actually quite difficult to assemble. (See Animoto below)
Labels:
Avatar,
Avatars,
Building,
Digital,
Gimp,
Jokaydia Grid,
Jr. High,
Spatial Reasoning,
Virtual World
Tuesday, August 28, 2012
Newbies 2012!
Labels:
Avatar,
Avatars,
Digital,
Gimp,
Jokaydia Grid,
Jr. High,
Nets,
Reaction Grid,
Spatial Reasoning,
Virtual World
Monday, July 23, 2012
Friday, April 6, 2012
Artistopoly on the RG
Kindergarten through 2nd Grade got a chance to use the student avatars decked out in artwork t-shirts and play recognition games using the Artistopoly gameboard I modified from Monopoly. They had an excellent time running to find "The Scream" or "The Mona Lisa." (See Animoto below)
Tuesday, January 10, 2012
Working in the Math Nets Sandbox
Third and fourth grade students need to work on math nets as part of their math curriculum and since I teach form and shape in art, I was asked to help teach this concept. I created special interactive SMART Notebook activities and we also did some color theory related paper/pencil activities. Today the kids got an introduction to the Reaction Grid and the sandbox I created for them. Next time we will create prims to match the nets on the building platforms.Virtual world building tools are perfect for these spatial concepts. (See video below)
Labels:
Avatar,
Math,
Nets,
Opensim,
ReactionGrid,
Spatial Reasoning,
Virtual World
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